Playgridia

Warfront

Tactical war strategy! Train soldiers, fly your dragon, conquer villages and seize the enemy headquarters!

11×17

★ 4.8 / 5 — 158 ratings

Rules

The Objective

How Your Turn Works

Commander Power

Units and the Counter Web

Economy, Ages and Walls

Turn-Based Strategy War Game in the Browser — 2 to 4 Players

Warfront is a tactical turn-based war game: recruit an army, conquer villages for gold, and take the enemy headquarters. Play 1v1, team up in 2v2, or try the asymmetric 2v1 mode where a single boosted commander stands against two. Free and browser-based, designed for portrait phones.

Every player leads a hero on the field. Lose your hero or your headquarters and you are eliminated — the last team standing wins.

Warfront Tactics: Economy, Counters and the Age Race

Gold wins wars: villages pay income every turn, so early expansion beats early aggression. Learn the counter web — spearmen skewer cavalry, archers shred the skies, griffins hunt dragons, and siege engines smash walls at double damage.

Advancing an Age unlocks griffins, dragons, riflemen, cannons and the tankette, and grants your whole army a permanent attack bonus. Timing the age-up against unit production is the core economic decision of every match.

Heroes, Skills and Walls

The four heroes play very differently: the Warlord holds the front line with a whirlwind strike, the Archmage drops meteors from afar, the Hunter rains arrows across the field, and the Dragon Rider flies over walls trailing hellfire. Skills charge every turn — a fully charged hero can flip the whole board.

Your headquarters starts behind a ring of walls; infantry can man the battlements for extra defense, and reinforcing the ring buys precious time against a siege. But walls only delay the end — always keep a defense force at home.

See Warfront in action

See Warfront in action

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