Playgridia

Crownfall

Crownfall es un juego de conquista mundial gratuito en el navegador: recluta ejércitos cada turno, controla un continente entero para su bonus, tira los dados en cada frontera y roba una carta de conquista en cuanto ganes terreno. CUATRO mapas: Frontier (mundo inicial compacto), Realm (guerra medieval de coronas), World (los 42 territorios clásicos) y Orbit 2210 (frente orbital de cinco rondas). 2 a 4 jugadores, contra bots o amigos.

Frontier

Reglas

How to play

Dice and battle

Continents and cards

Four boards

Looking for a Risk alternative you can just open and play?

Crownfall is a free browser take on the world-conquest war game: recruit armies, roll dice for every border, hold whole continents for a bonus and cash conquest cards for a growing pile of troops. No download, no account required, no box to set up — open a room, add bots or invite friends, and the first assault is thirty seconds away.

It plays the way the classic does. The defender wins ties, so a stack of three does not casually roll over a stack of two. A continent bonus is worth more than any single battle. And the decision that actually decides matches is not whether to attack but how many armies to advance afterwards — every soldier you push forward is one that is no longer holding the door behind you.

Four boards, four different wars

Frontier is the starter world: 22 territories on one continent, mountain passes pinching the middle, and a match that finishes in about fifteen minutes. World is the classic map everyone is looking for — 42 territories, six continents, sea lanes across the Pacific and the Atlantic, and cities you can found to grow an economy instead of only an army.

Realm is the medieval crown war: 26 kingdoms, five capitals, and a victory that depends on holding four crowns at the START of your turn — so a runaway leader can always be knocked off the throne. Orbit 2210 is the short one: the Moon overhead, four ocean arcologies that are the only bridges between the continents, and exactly five rounds before the map is scored. Energy buys commanders and orbital strikes; spending it all on round three wins round three and loses round five.

Built for a phone

The whole board is one screen with no scrolling: your armies are numbers on discs rather than counters to squint at, the map pans and pinch-zooms, and the assault bar stays open with fresh odds after every volley so grinding down a border is one tap at a time. Every legal move is computed on the server, so the highlight you see is exactly what the rules allow.

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