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Crownfall

Crownfall is a free, browser-played war game of marshals — territory conquest one border at a time. A territory does not hold a number, it holds a HOST of three arms: Spearline, Outriders and Hammers, each of which beats one of the others. A clash is ONE exchange: both sides roll a die (1-6) and add it to the Might they built — rolled at the assault, in full view. Win by holding the crowns, by claiming three posted decrees, or by being the last marshal standing. Five real-geography boards: Heartland, Europe, North America, Asia, and Anatolia & the Mediterranean. 2–4 players, against bots or friends.

Heartland

Rules

One turn, three beats

The three arms

The War Dice

Winning, and the five boards

A die rolled at every assault

Crownfall is a free browser strategy game about taking a map one border at a time. Every battle is settled by a single six-sided die — both sides roll one, at the exact moment of the assault, in full view. Nothing is pre-rolled, pre-picked or hidden: you see the die, and you see the result.

But the heart of the game is not the die, it is the Might you build BEFORE it. A territory does not hold a number, it holds a HOST of three arms that beat each other in a ring; a keep and a dug-in line add to the defender, and Hammers cancel that ground outright. The assault bar prints both Mights before the dice, and the widest swing two dice can produce is 5: if your lead is 6 or more, the clash cannot be lost. All the die decides is by how much you win — and the army is yours to build.

An army you built, not a number you stacked

A territory in Crownfall does not hold seven armies. It holds a host of three arms — Spearline, Outriders and Hammers — and they beat each other in a ring. Spearline stops horses, Outriders ride down siege crews, Hammers smash a shield wall. Winning that matchup is worth as much as a good card.

So the composition of your host is a position, not a total. Spearline is the wall and it arrives every turn; Outriders are the only troops that can cross two steps in one march; Hammers exist to cancel the ground a defender is standing on. Deciding who rides in a charge is the game.

Objectives that everybody can see

Three decrees stand posted on the Ferman track at all times. They are public and they are shared: the first marshal to satisfy one claims it, and claiming three ends the match. A secret mission card cannot make a map legible, cannot be raced and cannot be followed by a spectator — and in a four-seat game, three turns out of four belong to somebody else.

Crownfall runs in the browser with no download and no account: open a room, add bots or send a friend the link, pick one of five real-geography boards and play. 2–4 players, on a phone or a desktop.

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