Playgridia
Color Match
A 2–6 player color-and-number matching card game — a free, browser-based alternative to UNO. Match color or number to be the first to empty your hand of 7 cards, and surprise your rivals with action and wild cards.
cards
★ 4.5 / 5 — 141 ratings
Rules
- 2–6 players, 7 cards each to start
- You can play a card that matches the top card's color or number
- Skip jumps the opponent, the Reverse card flips the direction of play
- A +2 can be stacked on a +2 — the penalty piles up, and whoever breaks the chain draws it all!
- You choose the Wild's color; the +4 wild makes the next player draw 4 cards
- If the card you draw is playable, the choice is yours: play it now or keep it in hand
- Whoever empties their hand first wins
How to Play
- 2–6 players, everyone starts with 7 cards
- Play a card of the same color or the same number/symbol onto the center card
- If you have no playable card, you draw from the deck (drawn automatically after a short while)
- If the card you draw is playable, a "PLAY / KEEP" choice appears
- Whoever empties their whole hand first wins
Action Cards
- Skip (Ø) skips the next player
- Reverse (⇄) changes the direction of play — with 2 players you play again
- +2: the next player draws 2 cards… but if you have a +2 you can add it to the chain! The penalty grows +4, +6, +8
- Wild: you choose the color; +4 Wild: choose a color + the next player draws 4 cards (can't be chained)
Competition & Bots
- Games started without bots affect rating and ranking
- Games started with a bot don't count toward your score
- If your connection drops and you don't return within 30 seconds, a bot takes your place — whoever leaves the game forfeits
- Turn and direction progress according to the 2–6 players
Card Game Online Like UNO — an Alternative for 2 to 6 Players
Color Match is a fast color-and-number matching card game for 2–6 players: everyone starts with 7 cards and races to empty their hand first, while skips, reverses, stacking +2s and wilds turn every round upside down. Play free in your browser — invite friends to a private table or fill the seats with bots.
Matches are quick and full of table drama: the moment someone is down to a single card, the whole table starts playing against them.
Color Tactics: +2 Chains and Wild Timing
The +2 stacks: your victim can answer with their own +2, snowballing the penalty to +4, +6, +8 until someone breaks the chain and draws the whole pile. Never spend a lone +2 casually against a player who is clearly hoarding action cards.
Play from your longest color while you can, and save wilds for the moment the discard turns hostile. The +4 wild cannot be stacked on — it is the safest finisher in the deck.
Draw Smart: Play It or Keep It
When you cannot play, you draw one card — and if it is playable, the choice is yours: throw it immediately or keep it hidden. Holding a playable wild while you bleed out a color your rivals cannot follow is often the stronger line.
In two-player games the Reverse acts like a Skip, letting you move again — chain reverses and skips to dump several cards before your opponent gets a turn.
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