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Backgammon

Real backgammon — with the doubling cube, match play and dice you can verify.

24 points

Rules

How to play

The doubling cube

The clock

The dice, and trusting them

The boards

Play Backgammon Online — Free, No Account Needed

Backgammon has been played on the same twenty-four points for five thousand years and nobody can claim to have solved it. This is the full game: the doubling cube, gammons and backgammons, the Crawford rule and the bear-off rules exactly as published. Nackgammon and Hypergammon openings are on the table too.

You can start without signing up. Open a table and send a friend the link, or sit down against a bot at one of three strengths. The board runs in the browser on a phone or a desktop, with nothing to install.

The cube — and why the MATCH is the real game

A single game is largely the dice; a match is where skill shows. Here a table is a match to 1, 3, 5, 7 or 11 points, and points accumulate across the games inside it. The longer the match, the smaller luck's share of the result.

The cube doubles the stake and is the hardest decision in the game: double too early and your opponent simply takes, too late and you leave the points on the table. Refusing is a move as well — the game ends there at its current value. The Crawford rule locks the cube for one game at match point, so the trailing player cannot just double every hand.

Verify the dice yourself

The oldest complaint about online backgammon is that the dice are rigged. Our answer is a proof rather than a promise. Before a game begins the server publishes the hash of its secret key, which locks every roll in place before the first throw.

Both players then add a seed of their own, and each roll is computed from all three. When the game is over the secret key is revealed and you can reproduce every throw line by line. The board theme has no effect on any of it: the same seeds give the same dice on all four boards.

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